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Lost mines of phandelver cragmaw hideout map

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In addition to reviewing combat mechanics as they would apply to this ambush, we’ll talk about adjusting the encounter if you have more than 5 players or fewer than 4. Also, since goblins will be behind trees on an embankment, concepts such as cover and difficult terrain are sure to come into play as well. passive perception, stealth, and surprise will come into play. Since this is an ambush, concepts such as active vs. Since the goblin ambush is often the first combat encounter many GMs ever run, it’s important to have a good handle on the rules as they pertain to this particular encounter. Please stay tuned for Part 3 on Cragmaw Hideout! Consider checking out Part 1: Before the Goblin Ambush for more info about setting the scene and generating bonds for the player characters in your party. This is part 2 of a 3 part series covering Act 1 of Lost Mines of Phandelver. Seems like a peaceful spot… (Image Source: JamesRPGArt)

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